Take-Two Interactive bought the publishing rights to the game from Mission Studios in 1995, and released v1.00 of the game, with GameTek (UK) publishing the game in 1997. The game appeared in E3 1995, then Intracorp went bankrupt shortly afterwards. Intracorp bid for the rights to publish the game with a disagreement over source code release, the deal never progressed beyond a letter of intent. However, due to financial constraints, an agreement was reached which allowed 3000AD, Inc. The game was showcased in 1994 winter and 1994 summer in CES under the Interplay Affiliated label brand. Mission Studios also signed a distribution deal with Interplay Productions for its products. then signed the rights with Mission Studios. It held the rights for a year and went out of business shortly afterwards. Shortly afterwards, Three-Sixty Pacific obtained the rights. The game first appeared on the cover of Strategy Plus in 1992. Smart became known to the then-nascent online gaming world through discussions taking place on Usenet about the game, his development efforts, and many other topics. Smart became a notable personality in the video game world during the early 1990s, even before releasing his software debut. ĭerek Smart began his game development career in the late 1980s, with a vision of creating an all-encompassing space simulation game, featuring strategy elements along with space, planetary, air and ground combat.
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